Evergreen developer guide. Official references checked on 17 September 2026. This is AI-assisted FiveMCoach editorial content; the examples are a review aid, not a claim that a resource was executed in a live server.
What does fxmanifest.lua control?
FiveM loads a resource from its folder and reads fxmanifest.lua to learn what to start. The official resource-manifest reference describes the manifest as the place to declare the resource version, game, scripts, files, dependencies and runtime settings. Use the documented fx_version 'cerulean' baseline for current resources unless a supported project constraint says otherwise.
A manifest is not a package manager and it is not a security review. It tells the runtime which files and dependencies to expose. Review the code and permissions separately, then keep the manifest small enough that a new contributor can explain every line.
Which fields should you review first?
Start with fx_version and game. They establish the manifest contract and target GTA V. Next check shared_script, client_script and server_script. Put shared definitions in the shared list only when both sides need them; do not load server secrets into a client file.
Use dependency or dependencies for resources that must be started first. If your resource uses a framework or database adapter, declare the actual requirement and document the supported version. The declaration does not install that dependency. Confirm startup order with the server command guide and test refresh followed by ensure resource_name.
Add files for assets the client must receive, and set ui_page only when the resource has a web interface. A cerulean resource runs NUI in a secure context; the documentation notes that callbacks should use https:// rather than insecure http:// URLs. Keep the page, callback names and asset paths aligned with the actual folder.
Can you use a minimal manifest as a release check?
This example is intentionally small:
fx_version 'cerulean'
game 'gta5'
shared_scripts {
'shared/config.lua'
}
client_script 'client/main.lua'
server_script 'server/main.lua'
dependencies {
'oxmysql'
}
The example declares files but does not provide or install oxmysql. Before shipping, confirm that the dependency exists on the target server and that your code handles its documented API. If you add NUI, extend the manifest with the page and files that really exist, then test a callback from the game UI. For callback failure diagnosis, compare your code with the NUI callback debugging guide.
After editing, start from a clean resource copy. Read both server and client logs, exercise the happy path, reload the resource once and repeat the same check. A manifest that parses can still point to a typo, load a client-only file on the server or omit an asset that the browser needs.
What belongs in a manifest review?
Review the file in code review with a short table: declaration, reason, owner and test. Reject unused files and wildcard patterns that make the release difficult to audit. Verify that a dependency is named consistently with its folder and that documentation tells operators when to ensure it.
For a timing-sensitive loop, keep the manifest change separate from the scheduling change and use the Wait interval guide to test behavior. For a new resource, add the manifest review to your pull request checklist so the runtime contract is checked before a player reports a missing feature.
Verification limit: the field descriptions and secure NUI note were checked against the linked Cfx.re documentation. The sample was inspected for structure but was not executed in FiveM, and no performance result is claimed.
