Configure qb-smallresources
On a QBCore server, a surprising number of small behaviours all live in one resource: qb-smallresources. Drinking a water bottle, the way a weapon draws, seatbelt, cruise control, removing default GTA cops, pointing animations. When a new owner asks "where do I turn X on or off," the answer is very often "a config file inside qb-smallresources." This lesson shows you what it holds and how to edit it.
What qb-smallresources actually controls
qb-smallresources ships with QBCore and depends on qb-core. It bundles small quality-of-life and world features so you do not install a separate script for each one. The current resource includes:
| Area | Examples of what it controls |
|---|---|
| Consumables | Food and drink items (sandwich, water, tosti) and their hunger, thirst, and drunk effects |
| Weapons | Draw animations, recoil tweaks, and stopping weapons from dropping on death |
| World cleanup | Removing default GTA police, emergency NPCs, and the wanted-star system |
| Vehicles | Removing GTA ambient vehicles and turning the engine on when you enter |
| Player utility | Seatbelt, cruise control, parachute, armor, binoculars as useable items |
| Animations | Pointing, crouch, prone, tackle, hostage taking, race harness |
| Presence and effects | Discord rich presence, fireworks, firearm spawn-rate tuning, HUD element removal |
The exact file list changes between versions, but the rule holds: one feature, one file, named after the feature.
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- What it does NOT control (stop looking here)
- Find it and read the config
- Common mistakes
- Where to go next
The remainder of Configure qb-smallresources is available to FiveM School members.