Change vehicle handling like a pro
Vehicle handling is the difference between a car that feels planted and one that slides into every wall. FiveM lets you tune every physics parameter through handling.meta. This lesson uses vehicleDebug to test changes instantly - no restart between tweaks.
Build it
Read the current handling
Open data/handling.meta in your carpack. Find the <handlingName> for your vehicle:
<handlingName>s98</handlingName>
<fMass value="1400.000000" />
<fInitialDragCoeff value="9.500000" />
<fPercentSubmerged value="60.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.100000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
Key parameters:
- fMass - vehicle weight in kg. Higher = heavier, slower acceleration, more stable
- fInitialDragCoeff - air resistance. Higher = lower top speed
- fPercentSubmerged - how much of the car is underwater before it floats
- vecCentreOfMassOffset - shifts center of gravity. Negative Z = lower, more stable
Traction and suspension are in sub-nodes:
<fTractionCurveMax value="2.400000" />
<fTractionCurveMin value="2.000000" />
<fSuspensionForce value="1.400000" />
<fSuspensionReboundDamp value="1.800000" />
Tune mass and traction
To make a car more stable (less spin-outs):
<fMass value="1600.000000" /> <!-- was 1400 - heavier, more planted -->
<fTractionCurveMax value="2.800000" /> <!-- was 2.4 - more grip -->
To make a car more agile (drifty, responsive):
<fMass value="1100.000000" /> <!-- was 1400 - lighter, more nimble -->
<fTractionCurveMin value="1.500000" /> <!-- was 2.0 - less grip at limit -->
Rule: change one parameter at a time. Test. Then change the next. If you change 5 values at once and the car flips over, you won't know which one caused it.
Test changes in real-time with vehicleDebug
Install vehicleDebug: https://github.com/ItsANoBrainer/vehicleDebug
Add it to your server and start it. In-game, open the vehicleDebug menu (default: F10). Select your vehicle. Now when you edit handling.meta and save, vehicleDebug reloads the handling data without a resource restart.
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- Common failures
The remainder of Change vehicle handling like a pro is available to FiveM School members.