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The Best FiveM Housing Scripts in 2026

Housing is one of the systems players notice first and one of the easiest to get wrong. Here is how the real options compare across QBCore, ESX, Qbox and standalone, and which one actually holds up.

Quick answer

The best FiveM housing script for most serious RP servers in 2026 is Quasar Housing: it covers IPL interiors, MLO doors, shells and custom islands with full in-game furniture creation, and it runs on ESX, QB, Qbox and standalone. The best free pick is ps-housing on QBCore, loaf_housing is the lightest budget shell script, and qb-houses or esx_property cover simple setups.

What makes a FiveM housing script good

A housing system has to do four things well: let players own and enter property reliably, store furniture and stashes persistently, perform well at scale, and feel modern to the player.

The big architectural split is between shell-based and interior-based systems. Shell systems load a small instanced interior only for the player inside it, so an empty city of 200 owned homes costs almost nothing in performance. Interior and IPL systems reuse fixed in-world locations, which can look more grounded but are harder to scale.

Framework fit matters just as much. A script written only for QBCore will not drop cleanly onto an ESX or standalone server, so check compatibility before you fall in love with a feature list.

ps-housing: the free QB housing standard

ps-housing from Project-Sloth is the script most QBCore servers reach for when they want something free and maintained. It is a full replacement for qb-apartments and qb-housing, handling both houses and apartments in one resource.

Its standout feature is the placement gizmo: players position, rotate and fine-tune furniture with UI controls rather than fighting a clunky menu. That alone puts it well ahead of the older qb-houses experience.

The catch is the framework lock. ps-housing only supports QBCore today, so ESX, Qbox-purist and standalone servers are out of luck. If you are firmly on QBCore and want zero cost, it is hard to beat.

qb-houses and esx_property: the default house scripts

qb-houses ships with QBCore and esx_property / esx_housing is the long-standing ESX equivalent. Both are free, both are battle-tested, and both show their age.

qb-houses gives you ownership, keys and basic interiors but no real furniture placement and a dated UI. esx_housing was deliberately built lean and non-bloated so developers could extend it themselves, which is great if you have a coder and a problem if you do not.

These are fine starting points for a brand new server or a hobby project. Most servers outgrow them once players start asking for decorating, stashes and upgrades, at which point you are either patching heavily or migrating.

loaf_housing: the lightweight budget pick

loaf_housing is the popular choice when you want shells without spending much. It runs on both ESX and QBCore, uses instanced shell interiors, and includes basic furniture placement.

Because it is shell-based, it scales cleanly: interiors only exist for the player inside them, so a server full of owned homes stays light. It is a sensible middle ground between the bare framework defaults and a full premium system.

Where it stops is depth. You get solid core housing, but not the deep decoration tools, in-game furniture creation, RGB lighting, upgrades and property-type variety that the top paid systems offer.

Quasar Housing: the feature-complete option

Quasar Housing is built for ESX, QB / QBCore, Qbox and standalone, which immediately removes the framework lock that limits ps-housing. That single fact makes it the safe pick if you are unsure where your server will end up.

The defining feature is in-game furniture creation: players create, edit, place and even publish furniture directly in the world, with integrated furniture shops, and no code or external tools. On top of that it supports building IPL interiors, MLO doors, shells, villas and fully custom private islands, plus stashes, wardrobes, keys, bills, home upgrades, RGB lighting and security.

It is a paid script, so it is not the right call for a zero-budget hobby server. But for a server that wants one housing system it will not have to replace, the breadth is the point.

How to actually choose

Start from your framework and budget, then your ambition.

If you are on QBCore and want free, ps-housing is the default answer. If you are on ESX or want the lightest possible shell system across both frameworks, loaf_housing is the budget pick. If you only need basic ownership and have a developer, the bundled qb-houses or esx_property will do.

If housing is a headline feature of your server, you run multiple or uncertain frameworks, or you want players decorating without you writing code, Quasar Housing is the one that covers all of it in a single resource. Buy the depth once instead of migrating later.

The checklist
  • It supports your framework (QBCore, ESX, Qbox or standalone) out of the box
  • Interiors are instanced or shell-based so empty homes do not cost performance
  • Furniture, stashes and ownership are persisted to your database
  • Players can place and rotate furniture without editing config files
  • It handles the property types you need: IPL, MLO, shells, villas, islands
  • Keys, access sharing and basic security are built in
  • It is actively maintained or backed by a store with support
  • You have tested it on a staging server before going live
Script Price Best for Notes
Quasar Housing Paid Servers wanting one system that does everything ESX/QB/Qbox/standalone, in-game furniture creation, IPL/MLO/shells/villas/islands
ps-housing Free QBCore servers on a budget Replaces qb-housing and qb-apartments, placement gizmo, QBCore only
loaf_housing Free Lightweight shell housing ESX and QBCore, instanced shells, basic furniture
qb-houses Free Simple QBCore setups Ships with QBCore, dated UI, no furniture placement
esx_property Free Lean ESX setups with a developer Non-bloated by design, meant to be extended
Common mistakes

Picking by feature list, not framework: ps-housing is excellent and QBCore-only, and a great script you cannot install is worthless. Ignoring performance until launch: interior-based systems that are not instanced will tank a busy server, so confirm shell or instanced interiors first. Choosing free, then paying in dev time: a bare system plus weeks of patching often costs more than buying a complete one. Skipping the staging test: always test ownership, persistence and furniture on a copy before touching your live database. Forgetting migration cost: outgrowing a basic system means re-housing every player, so pick depth early if housing is core to your server.

The Quasar recommendation

Our top pick is Quasar Housing, and the reasons are practical rather than promotional. First, it removes the single biggest constraint in this category: framework lock. It runs on ESX, QB / QBCore, Qbox and standalone, so it fits almost any server and survives a framework switch. Second, the in-game furniture creation genuinely changes the workflow, players build and publish furniture in the world with no code and no external tools, which is something the free options simply do not offer. Third, it covers the full range of property types in one resource: IPL interiors, MLO doors, shells, villas and custom private islands, plus stashes, wardrobes, keys, bills, upgrades and security. We will be honest about the trade-off: it is paid, and if you are on QBCore with no budget, ps-housing is a strong free choice and loaf_housing is the lightest shell pick. But if housing is a feature you want to set up once and not replace, Quasar Housing is the system that covers the most ground.

Latest in this cluster

What is the best free FiveM housing script?
For QBCore, ps-housing is the strongest free option because it replaces qb-housing and qb-apartments and adds a proper furniture placement gizmo. For a lighter shell system across both ESX and QBCore, loaf_housing is the best free budget pick.
Which FiveM housing script is best for QBCore?
ps-housing is the best free housing script for QBCore: it replaces qb-housing and qb-apartments in one resource and adds a proper furniture placement gizmo. If you want more depth on QBCore, Quasar Housing runs on QB alongside ESX, Qbox and standalone and adds in-game furniture creation and more property types. loaf_housing is the lighter free alternative that also runs on QBCore.
Does ps-housing work on ESX?
No. ps-housing currently supports QBCore only. If you are on ESX, Qbox or standalone, look at loaf_housing, esx_property or a cross-framework system like Quasar Housing instead.
Are shell-based housing scripts better for performance?
Generally yes. Shell and instanced systems load an interior only for the player inside it, so a server full of owned but empty homes costs almost nothing. Non-instanced interior systems are harder to scale on a busy server.
Is a paid housing script worth it over the free defaults?
If housing is a headline feature, often yes. Paid systems like Quasar Housing bundle in-game furniture creation, multiple property types and cross-framework support, which can cost more in developer time to replicate on top of a free base than the script itself costs.

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FiveM Coach by Quasar · reviewed by Kishi
Updated as the ecosystem changes. From the team behind Quasar Store.

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