The built-in resources: chat, spawnmanager, baseevents
Every FiveM server you start, even an empty one, already runs a handful of stock resources from Cfx.re. They handle chat, where players spawn, and the basic life events of a session. You do not install them and you do not write them. You call into them. This lesson shows you the three you reach for most, then proves it by wiring a single resource that talks to all three: a chat suggestion, a styled system message, and a reaction to a real game event.
What you already have running
Before the build, here is the map of what is sitting in your server doing work you never wrote. Each one is a real resource folder inside the FiveM artifacts, and each one exposes events or exports you call by name.