Spawning entities safely
Everything you see in the game world -- every car, every pedestrian, every traffic cone -- is an entity. In this lesson you learn how to create one from code, track it in a table, and delete it cleanly so it never lingers in the world. This is the foundation every prop, NPC, and vehicle spawner is built on.
Build it
Make the resource folder
Inside your server's resources folder, create this folder:
resources/qu_spawning_entities_safely
Create the files
Create this exact file layout: