Coordinates, vectors, and distance
Almost every world feature in FiveM starts with one question: where is the player, and how far is that from something else. This lesson builds the two lines you will reuse forever. You read your own position as a vector3, then measure the gap to another point, and you learn why that single measurement is the gate that turns a marker, a shop, or a job into something a player can actually reach.
Build it
Make the resource folder
Inside your server's resources folder, create this folder:
resources/qu_coords